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Spec Ops: The Line : ウィキペディア英語版
Spec Ops: The Line

''Spec Ops: The Line'' is a 2012 third-person shooter video game developed by the German studio Yager Development and published by 2K Games. It was released on 26 June 2012 in North America and 29 June 2012 internationally for Microsoft Windows, and the Xbox 360 and PlayStation 3 consoles. It was ported to OS X, which was released on November 7, 2013., and also to Linux, released on May 14, 2015. It is the eleventh title in the ''Spec Ops'' series, and the first entry since ''Spec Ops: Airborne Commando'' in 2002.
In ''Spec Ops: The Line'', the player controls Captain Martin Walker, who is sent into a post-catastrophe Dubai with an elite Delta Force team on a reconnaissance mission, where they find dead American soldiers. Upon the finding, Walker declares that the team's mission has changed, and that they will search Dubai for survivors. An online multiplayer mode, developed by Darkside Game Studios, is included with the game, allowing players to engage in both co-operative and competitive gameplay.
Video game critics gave ''Spec Ops: The Line'' generally positive reviews. Praise focused on its narrative and themes, while criticism was targeted particularly at the online multiplayer mode and generic third person gameplay. ''Spec Ops: The Line'' also won, and was nominated for, several industry awards, including Best Narrative at Machinima's Inside Gaming Awards.
==Gameplay==

''Spec Ops: The Line'' is a third-person story-driven shooter with emphasis on cover and elements of squad-based tactics. Various new weapons and equipment become available as play progresses, some dropped by downed enemies. These include several different rifles, handguns, and machine guns, some with alternate firing modes, like attaching a suppressor or using a telescopic sight; as well as grenade launchers and hand grenades. Single-player squad commands include focusing fire on a particular target and ordering medical attention for an injured squad member.
A multiplayer mode is also included, with six competitive game types across seven maps, loadout customization, and community leaderboards and challenges. Yager describes the multiplayer as a campaign that expands the single-player experience. In addition, there will be multiple mode types with several focusing on terrain deformation and expansion.〔〔
The game has several subtle effects as the team loses their sanity, with Walker having visual and auditory hallucinations, and his executions of enemies becoming more violent, his team orders and shouts becoming increasingly angry and ragged versus his original stern command voice and kill confirmations of enemies degrading from professional in the beginning to outright psychotic. Similarly, loading screens initially display helpful gameplay hints to the player, but as the game progresses, the texts become increasingly hostile towards the actions of Walker, and by sometimes breaking the fourth wall, addressing the player directly.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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